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  • Brought Back (M20) Brought Back (M20)

    Brought Back (M20)

    Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

    $3.63
  • Agent of Treachery (M20) Agent of Treachery (M20)

    Agent of Treachery (M20)

    When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

    $7.12
  • Cavalier of Dawn (M20) Cavalier of Dawn (M20)

    Cavalier of Dawn (M20)

    Vigilance When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. It's controller creates a 3/3 colorless Golem artifact creature token. When Cavalier of Dawn dies, return target artifact or enchantment card from your...

    $16.73
  • Cavalier of Thorns (M20) Cavalier of Thorns (M20)

    Cavalier of Thorns (M20)

    Reach When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When Cavalier of Thorns dies, you may exile it. If you do, put...

    $11.54
  • Chandra, Awakened Inferno (M20) Chandra, Awakened Inferno (M20)

    Chandra, Awakened Inferno (M20)

    This spell can’t be countered. [+2]: Each opponent gets an emblem with “At the beginning of your upkeep, this emblem deals 1 damage to you.” [-3]: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. [-X]: Chandra, Awakened Inferno...

    $13.63 - $14.99
  • Elvish Reclaimer (M20) Elvish Reclaimer (M20)

    Elvish Reclaimer (M20)

    Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. 2, T, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

    $7.61
  • Dread Presence (M20) Dread Presence (M20)

    Dread Presence (M20)

    Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life.

    $1.41 - $1.55
  • Golos, Tireless Pilgrim (M20) Golos, Tireless Pilgrim (M20)

    Golos, Tireless Pilgrim (M20)

    When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle your library. 2WUBRG: Exile the top three cards of your library. You may play them this turn...

    $2.92
  • Icon of Ancestry (M20) Icon of Ancestry (M20)

    Icon of Ancestry (M20)

    As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. 3, T: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into...

    $2.28
  • Knight of the Ebon Legion (M20) Knight of the Ebon Legion (M20)

    Knight of the Ebon Legion (M20)

    2B : Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

    $1.26 - $1.39
  • Kethis, the Hidden Hand (M20) Kethis, the Hidden Hand (M20)

    Kethis, the Hidden Hand (M20)

    Legendary spells you cast cost 1 less to cast. Exile two legendary cards from your graveyard: Until end of turn each legendary card in your graveyard gains "You may play this card from your graveyard."

    $5.76 - $5.81
  • Marauding Raptor (M20) Marauding Raptor (M20)

    Marauding Raptor (M20)

    Creature spells you cast cost 1 less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

    $2.78 - $3.06
  • Leyline of Sanctity (M20) Leyline of Sanctity (M20)

    Leyline of Sanctity (M20)

    If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target spells or abilities your opponents control.)

    $5.32 - $5.86
  • Leyline of Abundance (M20) Leyline of Abundance (M20)

    Leyline of Abundance (M20)

    If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional G. 6GG: Put a +1/+1 counter on each creature you control.

    $2.09
  • Lotus Field (M20) Lotus Field (M20)

    Lotus Field (M20)

    Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. T: Add three mana of any one color.

    $4.70
  • Risen Reef (M20) Risen Reef (M20)

    Risen Reef (M20)

    Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your...

    $1.31 - $1.44
  • Mystic Forge (M20) Mystic Forge (M20)

    Mystic Forge (M20)

    You may look at the top card of your library any time. You may cast the top card of your library if it’s an artifact card or a colorless nonland card. T, Pay 1 life: Exile the top card of your library.

    $4.35
  • Leyline of Combustion (M20) Leyline of Combustion (M20)

    Leyline of Combustion (M20)

    If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2...

    $0.71
  • Sephara, Sky's Blade (M20) Sephara, Sky's Blade (M20)

    Sephara, Sky's Blade (M20)

    You may pay W and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

    $3.85 - $4.26
  • Season of Growth (M20) Season of Growth (M20)

    Season of Growth (M20)

    Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library, then you may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

    $1.40 - $1.48
  • Starfield Mystic (M20) Starfield Mystic (M20)

    Starfield Mystic (M20)

    Enchantment spells you cast cost 1 less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

    $3.53
  • Veil of Summer (M20) Veil of Summer (M20)

    Veil of Summer (M20)

    Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and black until end of turn. (You and they can't be the targets of blue or black...

    $7.90 - $8.69
  • Creeping Tar Pit (UMA) Creeping Tar Pit (UMA)

    Creeping Tar Pit (UMA)

    Creeping Tar Pit enters the battlefield tapped. T: Add U or B. 1UB: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

    $0.61
  • Anger (UMA) Anger (UMA)

    Anger (UMA)

    Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

    $5.55